Project 72> Authors

Project 72: Authors

Tatsuo Unemi was born in Kanazawa, Japan in 1956. He has graduated at the Department of Control Engineering, Tokyo Institute of Technology in 1978. He received he's Master's degree from the Department of System Sciences in 1980, and a Doctor's degree in 1994 from the same university. He worked as a research associate from 1981 to 1987 at the Tokyo Institute of Technology, as an assistant professor at the Nagaoka University of Technology from 1987 to 1992, and from 1992 to 1995 as a visiting scholar at the Laboratory for International Fuzzy Engineering. Since 1992, he is employed as an assistant professor at the Soka University. As a visiting professor, he stayed at the Artificial Intelligence Laboratory of the University of Zurich from April to September 2000. He conducted research in the fields of Natural Language Processing, Knowledge Engineering, and Machine Learning. Current interests include Genetic Algorithm, Reinforcement Learning, Distributed Autonomous Robot System, and Artificial Life. He has developed and distributed several artistic software products, which utilize techniques derived from Artificial Life. Examples include two interactive Genetic Algorithm programs: SBART for graphics and SBEAT for music, and two flocking based interactive installation: DT1 Flocking Orchestra and DT4 Indentity SA.
Tatsuo's home page.

Daniel Bisig was born in 1968 in Zurich, Switzerland. In 1994, he received a Master's degree in Natural Sciences at the Swiss Federal Institute of Technology. In 1998, he received a PhD in Protein Crystallography at the same university. In 1999, he finished training in web-design with a diploma at the EB-Wolfbach, Zurich. In between 1999 and 2001, he was teaching web-design at the EB-Wolfbach and worked as designer and programmer at the web-company Ditoy. In 2001, he joined the Artificial Intelligence Laboratory at the University of Zurich as a senior researcher. He has also been working as a research associate at the Department of Art and Design, University of Applied Sciences, Aargau in 2003 and at the Institute Cultural Studies, University of Art and Design, Zurich in 2004. Since 2006, he has an additional research position at the Institute for Computer Music and Sound Technology in Zurich. Since 1996, he has been active as an artist in the fields of computer animation, experimental video and software art. He's most recent works include BioSonics, an interactive Artificial Life installation, Ostrawa, an experimental video film and MediaFlies, a flocking based video and audio remixing tool.

Daniel's home page.

Updated on October 31, 2010.