Project 72> Publications

Project 72: Publications

  1. Tatsuo Unemi and Daniel Bisig: Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life, in J. Pollack et al eds. Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems, MIT Press, Boston, MA, pp. 546-550, 2004. PDF file is here. GIF file of our poster is here.
  2. Tatsuo Unemi and Daniel Bisig: Music by Interaction among Two Flocking Species and Human, in T. Innocent ed. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, pp. 171-179, 2005. PDF file is here.
  3. Tatsuo Unemi and Daniel Bisig: Flocking Orchestra - to play a type of generative music by interaction between human and flocking agents. in C. Soddu ed. Proceedings of the eighth Generative Art Conference, Milan, Italy, December 15-17, pp. 19-21, 2005.
  4. Daniel Bisig and Tatsuo Unemi: MediaFlies - An Interactive Flocking Based Tool for the Remixing of Media, Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA, 2006. PDF file is here.
  5. Daniel Bisig and Tatsuo Unemi: MediaFlies - A Video and Audio Remixing Multi Agent System. in C. Soddu ed. Proceedings of the 9th Generative Art Conference, Milan, Italy, pp. 63-74, 2006.
  6. Tatsuo Unemi and Daniel Bisig: Flocking Messengers. --, pp. 272-280, 2006. PDF file is here.
  7. Tatsuo Unemi and Daniel Bisig: Identity SA - an interactive swarm-based animation with a deformed reflection. in C. Soddu ed. Proceedings of the 10th Generative Art Conference, Milan, Italy, pp. 269-279, 2007. PDF file is here.
  8. Tatsuo Unemi, Yoshiaki Matsui and Daniel Bisig: Identity SA 1.6 - An artistic software that produces a deformed audiovisual reflection based on a visually interactive swarm. in Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297-300, 2008. PDF file is here.
  9. Tatsuo Unemi and Daniel Bisig: A generative remixing of music tracks based on an interactive swarm. in C. Soddu ed. Proceedings of the 11th Generative Art Conference, Milan, Italy, pp. 388-392, 2008. PDF file is here.
  10. Daniel Bisig and Tatsuo Unemi: Swarms on Stage - Swarm Simulations for Dance Performance. in C. Soddu ed. Proceedings of the 12th Generative Art Conference, Milan, Italy, pp. 105-114, 2009.
  11. Daniel Bisig and Tatsuo Unemi: Cycles - Blending Natural and Artificial Properties in a Generative Artwork. in C. Soddu ed. Proceedings of the 13th Generative Art Conference, Milan, Italy, pp. 140-154, 2010.
  12. Daniel Bisig and Tatsuo Unemi: From Shared Presence to Hybrid Identity, in R. Ascott and L. M. Girão eds. Consciousness Reframed 12 - Presence in the Mindfield, Lisbon, Portugal, pp. 48-53, 2011.

Updated on January 30, 2012.