SBART References
Simulated Breeding, Artificial Evolution, or Interactive Genetic Algorithm...
List of related books, papers, and articles both in
English and Japanese.
English
- Richard Dawkins, The Blind Watchmaker, Longman, Essex, 1986.
- Richard Dawkins, The Evoltion of Evolvability,
in C. G. Langton (ed) Artificial Life, Addison-Wesley, pp.201-220. 1989.
- Karl Sims, Artificial Evolution for Computer Graphics,
ACM Siggraph Conference Proceedings, Computer Graphics,
Vol.25, No.4, pp.319-328, July 1991.
- Craig Caldwell and Victor S. Johnston,
Tracking a Criminal Suspect through "Face-Space" with a Genetic Algorithm,
in Proceedings of the Fourth International Conference on Genetic Algorithm,
Morgan Kaufmann Publisher, pp.416-421, July 1991.
- Joshua R. Smith, Designing Biomorphs with an Interactive Genetic Algorithm,
in Proceedings of the Fourth International Conference on Genetic Algorithm,
Morgan Kaufmann Publisher, pp.535-538, July 1991.
- Karl Sims, Interactive Evolution of Dynamical Systems,
in F. J. Varela and P. Bourgine (Eds.),
Toward a Practice of Autonomous Systems -
Proceedings of the First European Conference on Artificial Life,
MIT Press, pp.171-178, 1992.
- Stephen Todd and William Latham, Artificial Life or Surreal Art?
in F. J. Varela and P. Bourgine (Eds.),
Toward a Practice of Autonomous Systems -
Proceedings of the First European Conference on Artificial Life,
MIT Press, pp.504-513, 1992.
- Stephen Todd and William Latham,
Evolutionary Art and Computers, Academic Press, 1992.
- Ellie Baker, Summary: Evolving Line Drawings,
in Proceedings of the Fifth International Conference on Genetic Algorithm,
Morgan Kaufmann Publisher, pp.627, 1993.
- Shumeet Baluja, Dean Pomerleau and Todd Jochem,
Simulating User's Preferences: Towards Automated Artificial Evolution
for Computer Generated Images, CMU Computer Science Technical Reports,
CMU-CS-93-198, October 1993.
- B.Filipic and D.Juricic,
An Interactive Genetic Algorithm for Controller Parameter Optimization,
in Proceedings of the International Conference on
Artificial Neural Nets and Genetic Algorithms, 458-62, 1993.
- Ellie Baker and Margo Seltzer, Evolving Line Drawings,
in Proceedings of Graphics Interface '94, May 1994.
- Jeffrey Ventrella, Explorations in the Emergence of Morphology and
Locomotion Behavior in Animated Characters,
in Proceedings of the ALIFE IV, pp.436-441, July 1994.
- Kenichi Nishio, Masayuki Murakami, Eiji Mizutani and Nakaji Honda,
Efficient fuzzy fitness assignment strategies in an interactive genetic
algorithm for cartoon face search, Proceedings of the Sixth
International Fuzzy Systems Association World Congress, Vol.1,
pp.173-176, July 1995.
- Takao Terano and Youko Ishino, Data Analysis Using Simulated Breeding
and Inductive Learning Methods,
IJCAI'95 Workshop on Data Engneering and Inductive Learning,
Montreal, Canada, pp.60-69, August 20, 1995.
- Takao Terano, Youko Ishino and Kazuyuki Yoshinaga,
Integrating Machine Learning and Simulated Breeding Techniques
to Analyze the Characteristics of Consumer Goods,
in Biethahn, J., Nissen, V. (eds.),
Evolutionary Algorithms in Management Applications,
Springer-Verlag, pp. 211-224, 1995.
- Tatsumi Watanabe and Hideyuki Takagi,
Recovering System of the Distorted Speech using Interactive genetic Algorithms,
IEEE Int'l Conf. on Systems, Man and Cybernetics (SMC'95),
1, 684-689, Vancouver, Canada, Oct. 22-25, 1995.
- Hideyuki Takagi and Kimiko Ohya,
Discrete Fitness Values for Improving the Human Interface in an
Interactive GA, in Proceedings of 1996 IEEE International Conference on
Evolutionary Computation (ICEC'96), 109-12, 1996.
- Luigi Pagliarini, Henrik Hautop Lund, Orazio Miglino and Domenico Parisi,
Artificial Life: A New Way to Build Educational and Therapeutic Games,
in Proceedings ALIFE V, MIT Press, 1996.
- Yasuto Nakanishi, Applying Evolutionary Systems to Design Aid System,
ALIFE V, Poster Presentations, PP-25, pp.147-154, May 1996.
- Hideyuki TAKAGI, System Optimization Without Numerical Target,
1996 Biennial Conference of the North American Fuzzy Information
Processing Society (NAFIPS'96), Berkeley, CA, USA, 351-354
(June 19-22, 1996)
- Hideyuki Takagi, Interactive GA for System Optimization:
Problems and Solution, 4th European Congress on Intelligent
Techniques and Soft Computing (EUFIT'96), Aachen, Germany,
1440-1444 (Sept.2-5, 1996)
- Hideyuki Takagi, Kimiko Ohya, and Miho Ohsaki,
Improvement of Input Interface for Interactive GA and its Evaluation,
Int'l Conf. on Soft Computing (IIZUKA'96), World Scientific,
490-493, Iizuka, Fukuoka, Japan, (Sept. 30 - Oct. 5, 1996)
- Ken Aoki, Hideyuki Takagi, and Naomi Fujimura,
Interactive GA-based Design Support System for Lighting
Design in Computer Graphics,
Int'l Conf. on Soft Computing (IIZUKA'96), World Scientific, 533-536,
Iizuka, Fukuoka, Japan, (Sept. 30 - Oct. 5, 1996)
- John A.Biles, Peter G.Anderson, and Laura W.Loggi,
Neural Network Fitness Functions for a Musical IGA,
IIA'96/SOCO'96. International ICSC Symposia on Intelligent Industrial
Automation And Soft Computing, B39-44, 1996.
- Ken Aoki and Hideyuki Takagi, 3-D CG Lighting with an
Interactive GA, 1st Int'l Conf. on Conventional and
Knowledge-based Intelligent Electronic Systems (KES'97),
Adelaide, Australia (May 21-23, 1997)
- Riccardo Poli and Stefano Cagnoni,
Genetic Programming with User-Driven Selection: Experiments on the
Evolution of Algorithms for Image Enhancement,
in Proceedings of the Second Annual Conference on Genetic Programming,
pp.269-277, July 1997.
- G. Venturini, M. Slimane, F. Morin, J.-P. Asselin de Beauville,
On Using Interactive Genetic Algorithms for Knowledge Discovery in Databases,
in Proceedings of the Seventh International Conference on Genetic Algorithm,
Morgan Kaufmann Publisher, pp.696-703, July 1997.
Japanese
- リチャード・ドーキンス著, 中嶋他訳, ブラインド・ウォッチメイカー,
[上] [下], 早川書房, 1993.
- 畝見 達夫, 模擬育種法とその応用,
システム制御情報学会 セミナー「遺伝アルゴリズム/ニューラルネット/ファジィ
の新しい展開を探る」, pp.101-110, September and August 1993.
- 畝見 達夫, 遺伝的アルゴリズムとコンピュータグラフィックスアート,
人工知能学会誌, Vol.9, No.4, pp.518-523, July 1994.
- 畝見 達夫, 人工生命が作ったアートの世界 -
人工生命とコンピュータグラフィックス,
柴田崇徳, 福田敏男 編, 人工生命の近未来 - 新たな生を作るテクノロジー,
時事通信社, October 1994.
- 畝見 達夫, 品種改良でCG画像を作る模擬育種システム,
Computer Today, No.64, pp.76-82, November 1994.
- 石野 洋子, 良永 和幸, 寺野 隆雄, 模擬育種法と帰納学習の統合による
データ分析手法, 計測自動制御学会 第21回知能システムシンポジウム資料,
pp.1-8, March 1995.
- 渡辺辰巳, 高木英行, 対話型GAを用いた歪音声の音質の改善,
第11回ファジィシステムシンポジウム, 183-186, 沖縄, 1995.
- 高木英行, 大宅喜美子,
対話型GAの入力インタフェース改善方法とその評価,
電子情報通信学会総合大会, D-156, p.156, 1996.
- 北本朝展, 高木幹雄,
パイプライン型遺伝的アルゴリズムによる模擬育種法を用いた類似画像検索
規準の学習, 電子情報通信学会技術報告 HIP96-4, pp.17-22, Jun. 1996.
- 高木英行, 大宅喜美子, 大崎美穂,
対話型遺伝的アルゴリズムのインタフェース改善手法の提案と評価,
第12回ファジィシステムシンポジウム, 東京, 513-516, 1996.
- 石野 洋子, 寺野 隆雄, 模擬育種法と帰納学習を適用したマーケティング情報分析,
人工知能学会誌, 12, [1], 121-131, 1997.
- 青木研, 高木英行, 対話型GAによる3次元CGライティング設計支援,
電報通信学会総合大会 A-15-30, 1997.
- 青木研, 高木英行, 3次元CGにおけるライティングデザイン支援,
第13回ファジィシステムシンポジウム, 富山, 311-314, 1997.
- 印具毅雄, 高木英行, 大崎美穂,
対話型遺伝的アルゴリズムのインタフェース改善 −GAの高速化手法の提案−,
第13回ファジィシステムシンポジウム, 富山, 859-862, 1997.
Back to SBART Home Page.
September 3 1997 JST
Tatsuo Unemi,
Department of Information Systems Science,
Soka University
unemi@iss.soka.ac.jp